Pictionary by ^oS aka oS\2 aka bradsh

Pictionary! In this game, which fully uses sockets for net connectivity, one player is given the tools to draw and a word to depict while other players try to guess that word.

Everything is fully written in picwins, and there are no dlls. The toolbar palette is generated on-the-fly, so you can send anyone just the .mrc and they will be able to play.

Features:
- uPnP port forwarding for ease of serving! Yes, written fully in mrc script, pictionary can forward a port using your uPnP compliant router to facilitate your being a server.
- Dedicated server separated from client
- Extremely efficient netcode so drawing isn't laggy.
- Automated script updates through the internet
- Completely configurable server allows you to customize how points are doled out, which words are used, which port is used to connect, and other rules
- Ability to save screenshots of your fine works
- Chat window which allows /name /me and /quit

Please be advised that pictionary by default only generates a wordlist 4 or 5 words long. You would be well off to customize your own wordlist!

syntax:
/piction <USERNAME or IP> [port]
or
/piction
for the menu system.