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A Little Question

A TG007 community discussion started by emilkan.

Discussion 5 posts
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Topic #2019 · 5 published posts · 722 views

#: Unknown command

 

it keeps appearing in my script ...

but everythings work ..

how to haltdef this ~~thx ..

got a line starting like /# or .#

??

might want to check your on *:quit:, *:join:, *:part, etc etc etc..

 

Lots of people get those when they add a :#: to the end of a wrong action trigger..

err0r: 666 + 1337 = 2003 backwards is 3002 which is how many people ozzy has banned from tg
err0r: spooky

sometimes it happens cos the # must be replaced with $1 in the code

on me:*:join:#:hop #

#: Unknown Command

is always the result of a bad event trigger, i.e.

 

on *:QUIT:#:

 

should be

 

on *:QUIT:

 

because there is no channel (#) associated with the QUIT event. go through your code and fix anything that fits that description. if there is a #: at the end of an event trigger that doesn't have an associated channel, it will give you that error message.

 

QUIT, KNOCK, AWAY, etc... check all of them.

bfush.PNG