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mIRC Scripts Editor

A TG007 community discussion started by Johnson.

Discussion 9 posts
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Topic #4538 · 9 published posts · 1,041 views

I am new to Scripts and am try to understand the workings of the scripts.

 

My question is I need to learn how to put codes into mIRC Scripts Editor and

 

where to put these codes. I am not thick but I do have a reading difficulty, but

 

explain it to me with patience and yes you will need patience I usually

 

get there in the end. Here is an example I have been reading The Gate Keepers

 

forum posting on the spec kicker code. Now if I wanted to put that code into my

 

script would I copy and paste it into mIRC Scripts Editor and where would I paste

 

that code to in mIRC.

 

Any Help out there please

 

u paste it into the remote section of the script editor

Spam Honeypot - http://www.haggistech.co.uk/honey(humans do not register)

Haggis thanx for the reply/What I would just like to ask ... and I will give you an

 

example: Is if I had The Gate Keepers code for (speckicker) all I would have to

 

do is paste it in the mIRC Script Editor (Remote) and save ... Is that correct.

 

Again thanx for the help.

the easiest way is to load it is example: /load -rs namehere.mrc or namehere.txt

or [what ever the file may be]

 

and yes you are correct johnson

 

 

 

 

Edited Aug 24, 2005 7:37 AM by K0rupt
the easiest way is to load it example: /load -rs speckicker.mrc

 

or [what ever the file may be]

K0rupt, that would be fine if we were simply dealing with .mrc files and they are sometimes in other folders if one happens to be using a downloaded add on. Johnson it would seem, is copying script code directly from forums such as this. To simply copy and paste the code you need to;

 

A: First copy the code (I'm sure that's no problem )

B: With mIRC open, press Alt R at the same time to open your script editor (Alt R opens up your Remotes editor, Alt P your Popups and Alt A your Aliases tabs).

C: Paste your code, and, aas a good rule of thumb, click on file on the Remoted editor and Save as... so it is easy to identify what script is what later down the track for editing purposes etc.

 

Get the Tech outta here!

Vegeta thanx more information for this brain of mine to take in

 

It is printed and put to file for me to browse over at my leisure

Just remember everything like that goes in remotes, alias's are for commands like hi { echo -a hi! }, popups are for the menus, you see next to nicklist, and on the menu bar etc. Users are for user list's like admin lists an banlist's, and variables are for storing information.

If you want to keep some remote commands seperate from others you can easily make your own mrc file by either placing the code in notepad and saving it as an mrc file or by accessing the remote scripts editor in mIRC and selecting file > new.

 

It doesn't actually matter what format you save your script in (ie: .mrc, .txt, .doc, etc) as long as mIRC can read it, with the exception of .ini, which mIRC seems to read faster.

Ini files require a little extra than any other files, however, if they contain code like a .mrc file. Each of the lines must start with n then a number then an equals sign, starting at n0 right down to your last line including all spaces between lines. If you created/edited the ini file using the remote editor in mIRC it does it automatically for you. EG:

n0=alias test {
n1=  echo -a testing the script
n2=}
n3=
n4=alias test2 { echo -a $active }

To keep it simple it's probably best to stick with .mrc files.

 

Gazzy and Cleric txt thanx for the help and like I sed to Vegeta I will browse

 

over that and hopefully This old brain of mine will take it in