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GuarDDog v. 5

Tweaks

A TG007 community discussion started by ST4.

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Topic #6135 · 81 published posts · 7,955 views

Hiya GTK,

I was wondering if things have calmed down a bit if you consider some of my wish list here,

Dogcollar\Auto Room Joiner\ Can we have a GO button which will join the selected rooms immediately?

DogCollar\setup Dialog\Auto Room Joiner\

a [Join Now] button or something like that, the way i see it, if we have that window open then we have the room list in front of us, where we can select the rooms we want to join, ive been there when it would have been handy to just hit a button and join all the ticked rooms.

 

Dogcollar\keys\Room name\ Is it possible for this to have a dropdown selection of the rooms in the Autoroom joiner?

DogCollar\setup Dialog\Keys\

When we hit the ADD, we get a popup and the top window is "Room Name" which we need to key in.

Is it possible to take the room names from "Recent rooms joined" and use it in a dropdown selection, it would cut down on typo's??

 

ChokeChain\Join Options\Non-Sub\ Can we have the "Do not apply" functioning as i can bring in a non-sub into my room and if its in the room accesslist it has the ability to function as a host, just cant talk, and i dont want to kick it out?

Is it possible to have an enable tickbox in the config of the non-Subs, so we have a choice of whether to run faster or protect our owners\hosts from being kicked? In the event of a flood detected, it could be set to a "flood default", along with turning knock off, making the room invite only etc.

 

Protect\Protection\ Is it possible to have this as a monitor the "Message" can be selected via tick boxes for kick , display in room , or display just for me?

At the moment this looks like, if its enabled will always kick, its UNconditional, with the option of messages to the room or screen, or we are selecting the kick by the option of displaying info in the room or our screen, and then the option of banning.

I see this as a really handy detector, can we have a tickbox to enable/disable the kick?

 

After all that, how did your exams go?

Thanks for your time.

 

IPB Image

 

Edited Jul 12, 2006 11:50 AM by ST4

i'll look into this stuff next week, after all my exams.

Hey Gatekeeper,

 

Great Script!

 

For some reason I can't see knocks. Others using the same version can see them and our room is set to see knocks. I have went through every setting that I can think of to make them work. The version I am running is 5.0a. Any help will be greatly appreciated.

 

Again, this is the best script I've ever used in my 5+ years chatting on MSN.

 

Thanks,

 

BedHog

For some reason I can't see knocks. ~BedHog

 

Hiya Bedhog,

It could be the MTSLoader try this,

in the "commands" drop down menu select, Open MTS Loader, then File\add folder\ then select the MTSLoader folder in GuarDDog

you should then see the list refresh in the MTSLoader, now select coat.mts and hit load , i have to shut down GD5 and restart for it to take effect and you should see the knocks now.

 

Hiya GTK and everyone,

I struck a problem and i hope its just me, i did this a few time to make sure,

in a vanilla install of GD5, doing the connection update as soon as it opens, then going to add a passport, the OK button doesnt close the window tho it did save the data, and the OK & "update options" buttons in "setup dialog" arent working at all

When GD attempts to update the passport i get this error,

+ Error: Passport Update failed. mIRC requires a restart to activiate the DLLs for the updater. If the restart does not work, please visit http://jd.asdew.com/msn/ssl/

 

so i restarted GD5 and i got an error in updating the subscriber info, until i tried to connect to a room and then it updated corerectly and from then on was ok.

 

Also im getting an "Illegal operation" popup most times i close GD5 down now.

*********

 

Can we have plz :D

The "View" Topic and Welcome, posts the result in the status window, can that be echo'd to the room window instead, and similarly when we right click on a nick and select "nick's info" we see their gate, when i click on it nothing happens and im assuming its going to the status window too, can it be echo'd to the room window as well plz.

 

When creating a room we see the topic as the room creates but we dont see the welcome, i went in with a browser to make sure it was there and it was, can we have that welcome displayed too plz :D

 

 

IPB Image

Edited Jul 12, 2006 11:50 AM by ST4

I noticed when I came home today from work GD5 moofed and didnt autorejoin this time around...I closed it re opened it and it caused an illegal operation and closed itself. I have heard others talk its not the actual coding of TGKs its mIRC 6.17 itself. I love gd5 I dont wanna go back to my old script. I wonder if we could use 6.16 with GD5???

I noticed when I came home today from work GD5 moofed and didnt autorejoin this time around...I closed it re opened it and it caused an illegal operation and closed itself. I have heard others talk its not the actual coding of TGKs its mIRC 6.17 itself. I love gd5 I dont wanna go back to my old script. I wonder if we could use 6.16 with GD5???

 

 

 

i have had that happen a few times also. i have two GD5's on two diffrent computers, they both have done it. <wo0t>

 

Everywhere you go, there you are

i know of that problem. I'll be implimenting the com object updater. So for all the windows xp users, it will fix that problem. Though for 98 users it wont. The reason that it shuts down is because mIRC's ssl support is buggy, using dlls to activate it doesn't really fix it, it still is completely buggy, but atleast it is working. So please bare with it till the next update round. Sorry for any inconvience but this isn't something i can fix, i can only try and find another way around the door.

Hey TGK, no prob boss. Your script rocks. Its not your coding its mIRC 6.17. I will grin and bare it while you find a work around the "door". lol And I sear I didnt break GD, the auto submit error kicked in. Ok maybe I might have done something to it to cause it...lol

 

 

Hey boss we covered how not to get GD moofed with on text commands by using ss what about GD onjoin auto add to the access list commands?

on me:*:JOIN:#:{
 access $chan add deny **!*@*$* 0 :=Return Nick Ban= $asctime
 access $chan add deny ??????????????????????????????????????????????????*!* 0 :=Long Nicks Ban= $asctime
 access $chan add deny >*!*@*$* 0 : =No Guest_BAN= $asctime
}

I want to add a few more things but it moofs GD.

Edited Apr 13, 2006 11:04 PM by lostboyjoey

i have a fix for that in the pipeline and it will put back your whole access list and its totally auto

it works by using the room modes when it first joins the room , if the modes arnt set as you left them then it will put the modes back set the topic/onjoin and access list

However this is another project that i have started but not completed yet

the version i have done , is NOT very user friendly at the moment , so i may just pass the code to gate and let him finish the look of it

Thats asuming gate has time

My code does NOT have bugs. It just develops random features.

Kicks Ozzy off the GuardDog thread

@ lostboyjoey : you know of the slow send alias right? Well just use that. so add ss at the begining of each of the access list things. You wont ever disconnect mIRC then. [example code below]

 

on me:*:JOIN:#:{
ss access $chan add deny **!*@*$* 0 :=Return Nick Ban= $asctime
ss access $chan add deny ??????????????????????????????????????????????????*!* 0 :=Long Nicks Ban= $asctime
ss access $chan add deny >*!*@*$* 0 : =No Guest_BAN= $asctime
}

 

@ ozzy : sure mate, pass it across, i'll fix it up, impliment it into GD5, and also fix it up to be user friendly and send it back so you can release it as a TG addon.

Edited Apr 14, 2006 1:29 PM by The Gate Keeper

and i'll do nothing at all :P

yep, no worries err0r. :P

 

Can we have plz :D

The "View" Topic and Welcome, posts the result in the status window, can that be echo'd to the room window instead, and similarly when we right click on a nick and select "nick's info" we see their gate, when i click on it nothing happens and im assuming its going to the status window too, can it be echo'd to the room window as well plz.

 

When creating a room we see the topic as the room creates but we dont see the welcome, i went in with a browser to make sure it was there and it was, can we have that welcome displayed too plz :D

 

View topic/welcome can be changed, Nick/gate, basically copies it to the clipboard. If you select it, it clipboards it straight away for you, so you only need to do a paste, and you have the detail that you selected. Not sure what you mean by the create room one. Basically its there so that when you join, it then prop's the room with the set on join, that is provided it can create the room firstly.

 

Oh der me...when you explained the ss for msgs i thought there was something different for commands and access and such...der me. Sorry to have asked a stupid Q. But with my luck i just look at a script and it stuffs up...look at what happened to MSN the other week,.... :lmaojump:

 

Ty TGK once more for help. Keep up the great work!!! We all appreciate it!

Edited Apr 14, 2006 4:52 PM by lostboyjoey

Hiya GTK,

 

Nick/gate, basically copies it to the clipboard.

Ahhh excellent ty i didnt know that.

 

When i create a room thru GD5, as it creates the room im shown the topic as it loads but i dont see the welcome happen, then i wondered if the welcome really did load so i took a browser into the room to take a look and it had, what i was wondering is could we have it show up in the room screen as verification that it has happened?

I have links in the welcome that i do copy/paste and having it there in the room screen would also make life easier for me and others i would think.

 

Well done GTK, GD5 is an excellent script and thanks for the tweaks :D

 

 

IPB Image

Edited Jul 12, 2006 11:25 AM by ST4

OK got another Q, splay for sounds does not seem to work anymore...it says in GD5 sound file not found splay sounds/whatever.wav Any ideas? I know the sound files are there.

@ St4 : it has to do with the MTS Theme your using. If your using anything other than coat.mts, you may not see some of the changes. This is because the other themes are built for IRC servers, not MSN.

 

@ Lost : which events did you have /splay for. Like where abouts did you set it on/off, etc.

Edited Apr 14, 2006 11:40 PM by The Gate Keeper
    splay sounds/shout.wav
on ^*:owner:# { splay sounds/engage.wav }

Thats a couple I use. The shout.wav is for a page.

@ St4 : it has to do with the MTS Theme your using.

 

Hiya TGK,

I only use coats, im trying to keep everything as standard as possible so i dont waste your time debugging my tweaks, but if possible i really would like to see the welcome message come up as the room is created, mainly to verify it has correctly loaded, what if what i have loaded was too long and has been cut, at this point we dont know, i have links in my welcomes i feel the need to know they are there, also i do copy/paste from the welcome regularly and it is handy having it right there rather than having to go somewhere else to get it, grovel grovel plz :D

:oops: And ummm sorry about GTK i had in my head GaTeKeeper DUH :notworking: , so ummmm what do i get for getting you name right :P:D<wo0t>

 

 

 

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Edited Jul 12, 2006 10:54 AM by ST4

weird. As the last time i remember creating, it showed the prop being performed in debug and channel window.