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Two simple questions

A TG007 community discussion started by TroN-0074.

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Topic #567 · 16 published posts · 1,946 views

Well I was just playing with the mIRC v.6.12. Then I download vincula 4.8 and the ozzy's convertor and try to join a room and I did succesfully. Now I would like to set a onjoin message and set up a bot talk file just for fun. I was wondering if someone here has few minutes and would make and addon for it (onjoin message and bot talk) so I can load it in the script.

 

I would apreciate any help thank you very much.

 

You and me will all go down in history,

With a sad Statue of Liberty,

And a Generation that didn't agree.

/prop $chan ONJOIN <put message here and remove brackets>

 

this is how you would set your onjoin message. /prop is the rooms properties, $chan can be a variable depending on if your have it stright in a script, or if its from the chat screen. if its from the chat screen you need to make $chan $active instead. But if your in a chatscreen it needs a double / at the front.

 

as for bot talk.

 

on *:TEXT:<word>:#: { /msg $chan <responce> }

 

thats all you would need to do. on * means any level, TEXT meaning any text line, <word> is what you change to have it respond. there are different variables for this. putting a * at the begining and/or end or not having it at all makes alot of difference. e.g.

 

hello [means that the person has to say hello only and nothing else for the code to work]

 

hello* [means that it has to be at the begining of the person's string]

 

*hello [means it has to be at the end of the person's string]

 

*hello* [anywhere in the person's string]

 

<responce> is just your plain text. for a better understanding of this all type

 

/help on text

 

in any window.

Thank you it is working great. I can't even believe myself.

I meant because I was able to understan your explanation.

Ah and I took a look at Ozzy's script bot talk file It is great tongue.gif

 

You and me will all go down in history,

With a sad Statue of Liberty,

And a Generation that didn't agree.

Can please someone can make for me something to put on the remote of my script.

 

So I can turn my room +m. Then the Script will give voice to the onjoiners even if I am away ???

 

I will apreciate if anyhelp. thank

 

You and me will all go down in history,

With a sad Statue of Liberty,

And a Generation that didn't agree.

on :JOIN:#:{ /mode +v $nick }

I don't know but I am guessing the # will be replace by %# since I am talking about a group room at MSN.

 

my room name is %#g_elchatdelamara. if that changes anything blink.gif

Edited Jun 17, 2004 7:38 PM by TroN-0074

 

You and me will all go down in history,

With a sad Statue of Liberty,

And a Generation that didn't agree.

# is regular for any channel.

Thank you is working now. But still I will keep playing around with mIRC so I will need more help I hope you guys don't mind help me out once in a while fixed.gif

 

Oh by the way I would like to know what can I do to edit the nick list. for example this is what I see right now ˬIÀ©»TÑ?ä₪°°74«À¨IÀ©

 

but I would like to see this ˬIÀ©»TяФ₪°°74«À¨IÀ©

can someone please tell me how can I change it.

 

Thank I will apreciate thumbup.gif

 

You and me will all go down in history,

With a sad Statue of Liberty,

And a Generation that didn't agree.

if your using vincula

 

$msn.decode($nick)

$msn.decode($me)

My code does NOT have bugs. It just develops random features.

Thank you ozzy.

 

I am using vincula, actually is all that I have right now beside the convertor.

 

But as you know I am very very new at this kind of things. So I would like to ask you once I have that code where should I paste. If I go to the script editor I have different options there, Aliases, Remotes, pop ups, Users, and Variables. So where should I paste the code sad.gif .

 

$msn.decode($nick)
$msn.decode($me) 

 

You and me will all go down in history,

With a sad Statue of Liberty,

And a Generation that didn't agree.

where or what are you trying to decode

 

My code does NOT have bugs. It just develops random features.

On the nick list I would like the nicks appears as close as the nick appears on the web chat. So when I select a nick from the list to kick it or host it I won't select the wrong nick.

 

as example I see on the list the nick like ╣‡«AÅ„gεlÃ?Amòŗ»‡â• 1 but the nick is really â•£‡«AngelÃAmòr»‡|1 so I don't know how to do that. sad.gif

 

You and me will all go down in history,

With a sad Statue of Liberty,

And a Generation that didn't agree.

couldnt you just add an nicklist addon...those decode the nics pretty good

While some nicklists decode very good, they can also lag your script to. I'd stick with the one they put in Vincula.

While some nicklists decode very good, they can also lag your script to. I'd stick with the one they put in Vincula.

Some nicks are very confuse to read from the script's. One time I even hosted the wrong nick on my room.

 

You and me will all go down in history,

With a sad Statue of Liberty,

And a Generation that didn't agree.

Try adding this to your popups nicklist then.

Current Selected Chatter $+ $chr(58) $msn.decode($$1):{ echo -at 0,12Current Selected User: Decoded: $msn.decode($$1) 0,94 ** 0,12Unicode: $$1 }

woot_jump.gif

 

Then when you select a nick to host or kick you should be able to read it like in webchat. It should display in your nicklist. I would add it near the top of the nicklist popup though.

 

"Diplomacy is the art of saying 'Nice doggie' until you can find a rock".-Will Rogers