well as for collors thats something i will try to add in but may need help doing,i havent realy got that far knowladge wise so most of whats beeing added is code that i am learning so at this point im not going to add them in,how ever if any one dos have any thing they would like to see in it they can post them at the following site vade connector website(idea's link) and i will do my best to add what is requested 
Edited May 27, 2009 12:58 AM by KnightRider
well i have just got my pc back again and i am continueing work on vade to get it where it should be however some itemes i have come accross seem to be harder to code than i expected but this whont put me off from getting this connector complete and in working order, i know it will take time for me to do this con but the best things seem to be the slow things,only one problem i came accross and cant seem to fix is that it whont recognise text from the soulfly connector so if any of you have any ideas or thoughts on this i would love to here them 
Regards Knightrider
Edited Jun 4, 2009 2:52 PM by KnightRider
Travis
Historical / Guest
Won't recognize a text event when the nick is using soulfly?
SoulFly should mimic webchat, so text sent should look just like webchat.
yea travis it wasent letting any one using soulfy use its commands eg !owner ect due to stye tags but thanks to err0r its fixed now
and hopefully not a problem any more,just the case of doing a new form for code but no major changes.
as for everything else it is all working as it should
Edited Jun 4, 2009 8:48 PM by KnightRider
Travis
Historical / Guest
A non socket connection is normal mirc. It uses the /server command to connect to the server. mIRC handles all the events like text, join, part etc.
A socket connection connects to the server using a socket. /sockopen, /sockread
When you do this the person writing the connection needs to translate most events to mirc.
There are pros and cons to both. On buzzen there are some features you wont be able to use using normal mirc connection. The overall speed really depends on the scripter's knowledge and skill, but generally it is faster to use normal mIRC.
Using a socket to connect allows more freedom. You process the events before mIRC does and then send them to mIRC.
Travis
Historical / Guest
Clientmode CD1
Seeing profile info on nicks.
err0r
Subject Matter Expert Member #20,793
you can do that on non sock.. just send raw CLIENTMODE cd1 once you are connected to a room and it will switch.. after you get the info you can unset it with raw clientmode again.. while it is easier with a socket conn because of joining rooms while in clientmode cd1 with a socket conn it can still be done in a non socket conn.
I think both ways are just as effective. I choose the non socket method because i prefer to use my script over multiple networks.. while at one time i did have a socket conn for two servers in my script and was able to connect everywhere i go it's just easier for me to not use a socket conn at all.
like travis said there are pros and cons to each. anything is possible with either with the right coding. I don't see that there are any limitations to either. Each has their own unique workarounds for things.
Edited Oct 3, 2009 5:29 PM by err0r
Get information about ircWx here
Travis
Historical / Guest
Well why didnt you just say that in the first place?
I thought you had to set clientmode before you connected.
Edited Oct 3, 2009 5:28 PM by Travis