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Room Limit Probs

A TG007 community discussion started by MucH.

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Topic #1281 · 17 published posts · 1,291 views
I know its possible, just havent seen it or quiet figured it out yet, but there is a way to set your room so that it allows more than 100 people to the room. Anyone care to help with coding or lead me in the right direction. wallbash.gif

the only time you can set the room limit higher than 100 is when you first open the room. to do it you will need to open it in a script, because webchat always sets it at 50.

bfush.PNG

I think when you set the limit over 100 pplz you have to deop the pplz that enter when the room reaches 101. Not sure why but most pplz do.

When you do more then 100, MSN will close your room down. Did it to me.

woot_jump.gifRoom record was 127 but room got flooded and the guy tryed to take the room. He flooded, he join/part flood, he change nick flood and still wasnt successful. I added

 Dehost Onjoin
 .$iif($group(#dehostonjoin) == on,$style(1),$style(0)) ± On ±:{ .enable #dehostonjoin | /access $chan add host @GateKeeper 0 : $+ $me $+ 's 100+ Limit Access | /access $chan add host @GateKeeperPassport 0 : $+ $me $+ 's 100+ Limit Access | echo -a 9,3Dehost Onjoin 0On }
 .$iif($group(#dehostonjoin) == off,$style(1),$style(0)) ± Off ±:{ /access $chan delete host @GateKeeper | /access $chan delete host @GateKeeperPassport | .disable #dehostonjoin | echo -a 9,3Dehost Onjoin 0Off }

with

;Credit to Ozzy
#dehostonjoin off
on *:JOIN:#:{
 .sockwrite -tn msn.server. $+ $cid mode $msn.get($cid,fullroom) -o $nick
}
#dehostonjoin end
;Credit to Ozzy

Got the room record to 127 before someone decided they had nothing better to do than to cause problems with the room taz.gif

Last time I tryed to create a room with Vincula, It seemed to not work out...

Sorta like MSN has changed something again to stop scripts from creating...

But I have been wrong before poster_stupid.gif

 

it lags like hell, ppl wud join as OPs if more then 100, and on the old chat ocx 3 they joined as owners over 200.

 

i tried that with an old flooder and they joined with +q lol

on me:*:join:#:hop #

I have a record of 512 users. I believe that this is the highest limit you can have. Although, you have to use clever hacking to make it accept >100 users. You need a HOST access entry for *!*@* and then you deop them onjoin. On 4.5 v9.0, it worked. Might not work on 4.5 v9.1.

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i just went into a test room...the limit in there is 777 ohmy.gif dunno how they done it though

When those rooms get over 100 pplz and you get kicked and rejoin it will say so & so has made so & so a host, owner or whatever and i have taken rooms before like that cuz when they kick me i will automatically rehost or owner myself when rejoining when they have the room set over 100. But ya have to have a quick connection. I Wasn't taking rooms on purpose. I was just testing and give the room back to the owners. Just to see if i could do it. lol_sign.gif

Actually, I remember not long ago I think it was Haggy and Sin or some people that had 1,050 people in a room before they're socks resetted.

***Edit, Ebox, it wasn't because of your connection, it was because of your access entry as owner. wink.gif***

Edited Sep 7, 2004 8:07 PM by X-Fussy
Question was sorta answered by Ziggy, but ive also been in rooms and seen like 119 people in the room and still more joined and wasnt set for HOST access entry for *!*@* and no one was deoped onjoin. taz.gif Surely got me puzzled, but I know the answer still lurks out there... whistle.gif

When MSN Chat was free, when you put limit 100+ on everyone came in as host and you had to deop. Not anymore though,

 

And when you make the room u can change the room limit to 100+ on the script anyway

Last questions about this subject...

Is it possible to code so that when the room limit reaches 100

Script will enable the #dehostonjoin ? taz.gif

When room limit falls below 99

Script will disablt the #dehostonjoin ? taz.gif

Edited Sep 18, 2004 4:31 PM by MucH

on *:join:#:{
 if ($nick(#,0) => 99 ) .enable #deop
 else .disable #deop
}

;alternatively
on *:mode:#:{
 if (+l isin $1-) && (($2 => 98) || ($3 => 98)) .enable #deop
 else .disable #deop
}

Wont work flawlessly on a server other than MSN and may flood you out but it's unlikely imo.

 

i'd recommend sitting a 2 or 3 second timer behind it so that if you do get a flood, it wont try and enable and disable all the time.

lol_sign.giflol_sign.gif i`d be happy if i had 20 ppl in my chat room lol_sign.gifpizza.gifcheers.gif i always set it @ 100 ppl.....but never had that many.......but b4 chat changed did have 50-60 ppl at times........(yay 200th post) lol_sign.gif
Edited Sep 19, 2004 2:17 PM by Luke
What category is your chatroom in? rooms tend to do a lot better in General section if they have a stupid room name lol. Congrats on the leet0 poster btw

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