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ClearMSN Connection

ClearMSN 5.2 Error

A TG007 community discussion started by Bloodshot.

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Topic #1499 · 34 published posts · 4,103 views

lol

 

by the way vex, me and tex were just testing things out on ChristianEthics compatability with clear, and we found that the access list is not importing correctly..it says it imported it, but then it actually deleted it all.

 

Not sure if its just another conflict with my script, or if others have had same trouble.

thats it, im going to do a complete re-write

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All the bugs[and they are minor bugs] will get worked out vex, then it will be clear sailing.

Keep up the great work, we appreciate all that you've done,

Gods Love and Blessing on you,

Gwen

access import bug:

 

change line 2386 to:

      acc.import $active %imp

 

change line 2451 to:

    ACCESS $1 ADD $read($2,%xx) 0

 

or wait for the next released update... but this will fix it.

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Hello Vex, on your next release, you could make a bug report option so the person who has detected a bug can email you one on one to save waiting for you to log onto here etc.. just a simple mailto:[email protected] (you know the rest?) just a though..

"Be more concerned with your character than your reputation

because your character is who you really are while your reputation is merely what others think of you."

 

DesolateMx 8.0

I could help you iron out some bugs if you want but I can't beta test properly as I wont pay for MSNChat and I could help you out with design features if you like. Email me if you're interested, or not laugh.gif

 

Dont know if you would determine this as a bug but here goes, I use several different passsports to connect to my group rooms however when going from one to the other it tries to use the same nickname ass the first passport. IE when the dialog box comes up to choose passport i have one in the drop down menu and but the nick for the other in the nick spot (which is shaded). Have to check use custom nickname to change the nick

clearmsn`s are cool but i m a vincula guy ........is this..... offtopic.gifoops.giflol_sign.gifpizza.gifcheers.gif

Dont know if you would determine this as a bug but here goes, I use several different passsports to connect to my group rooms however when going from one to the other it tries to use the same nickname ass the first passport. IE when the dialog box comes up to choose passport i have one in the drop down menu and but the nick for the other in the nick spot (which is shaded). Have to check use custom nickname to change the nick

that may just be the way the dialog loads. if you select a passport and join with it without using a custom nickname, the script will use the nickname for the selected passport, even if the wrong one shows up in the dialog at first. i'll look into why it's doing that and fix that before the next update, tho.

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notworking.gif Found another problem, nicklist popup you cant host anyone. I fixed it but more might notice this so you need to change line 2140 from

 ..$iif($mi isop $chan,$iif($$1 isop $chan && $$1 !isowner $chan,$style(1)) $+ Host):sockwrite -n $sockfind($chan) MODE $chan $iif($$1 isowner $chan,-q+o $rc($$1) $rc($$1),$iif($$1 isop $chan,-o $rc($$1),+o $rc($$1)))

 

to this fixed.gif

 ..$iif($mi isop $chan,$iif($$1 isop $chan && $$1 !isowner $chan,$style(1)) $+ Host):sockwrite -n $sockfind($chan) MODE $lcn($chan) $iif($$1 isowner $chan,-q+o $rc($$1) $rc($$1),$iif($$1 isop $chan,-o $rc($$1),+o $rc($$1)))

 

 

 

just spent a few minutes going through this thread and i'm happy to report that these (and many many more) bugs have all been fixed properly. hopefully 5.4 will be released soon.

Edited Oct 22, 2004 2:12 AM by vexation

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I hope you fixed the webchat disappearing after using your connection wink.gif

Custom Computer

AMD Athlon 64 x2 Dual Core 5200+

Asus M2N-SLI MOB

2GB DDR2 @ 800mhz

160GB Hard Drive

NVidia GeForce 8400GS 256

I hope you fixed the webchat disappearing after using your connection wink.gif

yep, yep. one of the first things actually.

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