Its true but scripters would like to make customised nicklist,i hope its not wrong in their part to make one
.
There is nothing so absurd but some philosopher has said it
A TG007 community discussion started by mexican.
Its true but scripters would like to make customised nicklist,i hope its not wrong in their part to make one
.
There is nothing so absurd but some philosopher has said it
yup , thats why we need to make a nicklist using nicklust.dll in buzzen =P.
It looks really nice ><
Theres already a nicklust nicklist on Techgear I think. Just modify it for Buzzen
Shrugs
I tried the Nicklist on Buzzen and when the limit of people goes about 30+ if i am correct it doesnt show all the users in the room
I tried it too, but like Cryton has said, the fancy nicknames turn out undecoded.
lol, we won't know how to use nicklust.dll in Buzzen =P!
Cheler0 i think its better to use nicklist.dll and i know its painfull to use nicklist.dll ,we dont have any other choice
.
There is nothing so absurd but some philosopher has said it
you do have another choice, use nicklist.dll to resize the dialog and make a nicklist dialog and dock it over the mirc one , then you can view the nicklist correctly using mircs decoding
My code does NOT have bugs. It just develops random features.
for me it's not a problem the nicks isn't have a decoder in nicklust, i only want to know how to use it on Buzzen =P.
i only want to see one thing ><
but what happen if i dont wanna view decoded nicknames in my nicklist =P, i just wanna try something but i need to know how to use thah dll in Buzzen. it's not necesary decode nicknames for me for the moment =P.
nicklist.dll is a whole lot more simplier to use than what your wanting
Cheler0 set the owner,host,voice,non voice params correctly then i think its very easy to use nicklust.dll.But as i told above without decrypting nicks its going to a very hard time .
There is nothing so absurd but some philosopher has said it
Sign in to reply or start a new topic where your account has permission.